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They happily (most of the time) follow you into whatever God-forsaken, radioactive beast infested building you happen to waltz into and help you fight said beasts and maybe even pick a lock on a door or crack the code to a terminal that you will then go in and reap all the benefits from. Why settle for the bare minimum when it comes to your companions? They aren't simply wasteland labor, they're your FRIENDS. A wonderful, and arguably central part of Fallout 4. They’re shooting for a launch by the end of 2018 at the latest.Companions. Skywind, the mod trying to update The Elder Scrolls 3: Morrowind in The Elder Scrolls 5: Skyrim ’s Creation engine, has been going in alpha for years (but still making progress).Īnother mod: Fallout: The Frontier - a total conversion mod of Fallout: New Vegas that takes the story to the Pacific Northwest - is overall 80 percent done, according to its mod team. The mod has no launch date or timeframe yet understandable, as huge projects staffed by fans working in their spare time can go on for years. Some old mainstays, such as the reputation/faction system that Obsidian reintroduced for New Vegas (and hasn’t been in either of the Bethesda Game Studios’ Fallouts) can be seen as well. Take a gander at that perk system, for example, as the Courier strolls into Goodsprings and levels up.
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The goal is not only to update Fallout: New Vegas, beloved by many fans as the best in the series, but also to expand and refine its gameplay. The mod is called Fallout 4 New Vegas and it’s by Team F4NV, which announced their project back in August. Modders behind an ambitious project to bring 2010’s Fallout: New Vegas into the Creation Engine of Fallout 4 have released a tantalizing video showing the beginning of that game.
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